Social Deception Mobile Game Design
A conceptual mobile game called “ScamWars” focused on digital fraud awareness and social strategy, designed to educate and entertain through immersive gameplay.
My role: UX/UI Designer
Tools used: Figma, Procreate
What I did:
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Designed the complete user interface for the mobile app, including onboarding, player dashboard, and character interaction screens
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Built wireframes and low/high-fidelity prototypes to define game flows and user interaction patterns
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Developed a consistent visual style reflecting the theme of mystery and digital deception
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Created character cards, pop-ups, and task screens for in-game interactions
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Focused on intuitive navigation and user engagement within a storytelling framework
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Ensured accessibility and clarity across all game screens for a smooth player experience